update local state
This block is part of the state ui group and was last modified in core v10.4.28.
Type Selection Required
This block requires you to select the data type you want to work with. You must manually select the type using the type selector modal. To access the modal, click the white button on the block.
Field Selection Required
This block requires field selection (in). You must manually select the fields you want to work with using the field selector modal. To access the modal, click the white button on the block.
update local state v10.4.28 Updates UI state and riggers updates based of it.
- state required
state - state key required
valueState key to update
- skip trigger
conditionif
truegiven, it will not trigger change but will send the data to the client locally. - store session
conditionif
truegiven, it will store the data of this local state key in a local storage session.
- state
state
update state |
A typical wiring for update local state: value feeds the key pin; true feeds the skip_update pin; the state out pin feeds get component child.

Commonly used with
In production blueprints, this block is most often wired together with:
- value: feeds into this block. Simply returns the provided value.
- branch: feeds into this block.
- true: feeds into this block. Gives the condition true hard-coded.
Version history
Introduced in v10.4.28.
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